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Western Legends

£10.995£21.99Clearance
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Whether you choose the path of a wandering gunfighter, a small-town sheriff, or a successful lawman planning to retire, only one player will emerge as Legendary! This 2-6 player game features hand-sculpted miniatures from Pure Arts ( Kemet, Inis), beautiful illustrations by Roland MacDonald ( Stop Thief, Shogun 2), and graphic design by Brian Lee ( Heroes Wanted, Team Play). The Expansions Western Legends is an open-world sandbox tabletop adventure for 2-6 players set in the American Wild West. Players assume the roles of historical figures of the era, earning their legendary status in a variety of ways: gamble, drive cattle, prospect for gold, rob the bank, fight bandits, pursue stories, become an outlaw, keep the peace. The possibilities are darn near endless. Wild West adventure game Western Legends is coming to a close in its last major expansion, Blood Money.

The Good, The Bad, & The Handsome expansion features three new legends with their corresponding goal cards: starting Marshal Judge Roy Bean, starting outlaw Butch Cassidy, and Joaquin Murrieta. This expansion also introduces 16 new story cards with a new condition, as well as 12 unique legendary items. Blood Money introduces several new concepts into the core experience of Western Legends. Upping the stakes is a new risk die, which players can choose to roll during their turn in hopes of gaining additional rewards such as extra money, the chance to automatically move and the opportunity to draw a poker card, which enables the player to perform certain abilities. However, the consequences for rolling a negative outcome on the risk die are wounds, which can build up over time to have some nasty effects. Quality components include the 3D general store that holds all the upgrade cards, the classic poker cards look like they are straight out of a spaghetti western and the box and board art fit perfectly with a muted sepia wash and beautiful dusty western scenes. Money is used to upgrade your character actions, increase your fire power or buy a horse so you can move further. I guess so. My single play was more a combination of just "doing stuff" than anything else. I started out near one of the mines, so I went in and mined. I did well and then went straight to the bank to cash in and bought a gun and the fastest horse. I ended up upgrading both and dumping money on other stuff(!) that wasn't important, as much as that I just wanted to dump the cash so I wouldn't be a target and so I would gain the LP for earning and spending it. This was another contrast between WL and M&M. In the latter, there's a basic tension between spending and saving. You earn VP on the Caribbean for stashing your loot. But you really want to spend it on ship upgrades and rumors. In WL, you earn points for spending money on stuff that you may not even want and might never use. There's no decision to be made there. It's not the basic life choice of spending or saving. You just spend because that gets you closer to winning. If that means that WL was intended to be faster-paced, so you're not spending turns going all the way across the sea to stash your loot, where it does you no other good but getting you points at the end, I can see that. It just takes away from what is often a crucial choice in M&M (and many other games.)From the creative mind of Hervé Lemaître, players will enjoy a highly narrative and interactive experience, choosing a life of crime as a Wanted character or justice as a Marshal. Western Legends features historical characters from the American old west brought to life with the beautiful illustration work by Roland MacDonald. Western Legends is an open-world sandbox tabletop adventure for 2-6 players set in the American Wild West.

The Old West, often referred to as the Wild West, encompasses the period after the Civil War, the rest of the 1800s, and the early part of the 20th century up to 1912, when the last mainland states entered the Union. During this time, thousands of pioneers pushed their way westward in search of land, better lives, gold and silver, and sometimes, to escape the law. Geographically, the “Old West” generally applies to those states west of the Mississippi River.

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The third part is a “Mini expansion” and here especially unique weapon abilities for shotgun, revolver and rifle are something that should interest most western fanatics. So, choose your player colour, grab your player board and tokens, and read through the flavour text on your card. Place your character, the Sheriff and bandits on their designated start spaces, discard one of the four character objectives and you are almost ready to go. Each character is given various starting items which could be a mix weapons, useful items, dollars and some poker cards. Once these are all dealt out, the most wanted player will start. Gameplay You could choose to go to one of the two farms and move the cattle. Here you decide whether to go for valour or infamy. You can choose to wrangle the cattle delivering them to the station to gain the bonus on the reverse of the token and one marshal point, or you can rustle them taking them to the other farm in exchange for one wanted point. Lo proporrei da 4 giocatori in su , in meno perde il fascino e la componente goliardica …ho visto partite in cui Billy the Kid prendeva il largo nei primi turni, non osteggiato, ma poi veniva arrestato e sfidato più volte a duello (arrivando ultimo), altre i cui giocatori più timidi facevano la spola tra mucche, pepite e saloon evitando conflitti, altre i cui 3-4 fuorilegge spadroneggiavano sulla mappa spedendo lo sceriffo contro gli avversari…le situazioni che si vengono a creare ogni partita sono molto “colorite”. Characters are all well-known, historic American west staples including native Americans, deputies and outlaws.

Ad ogni azione o risultato di storia si incrementa volta-volta il proprio tracciato Wanted o Marshall, che porta ricompense immediate e Punti LP, ogni turno o a fine partita. In Western Legends, players can rob the bank as Billy the Kid, evade the sheriff as “Doc” Holliday, or rustle cattle as Calamity Jane. In the end, the objective is to go down in history as the most legendary figure of the time.I have created a set of cards based upon Tom ox and Robert Caroll’s fantastic Western Legends solo mode variant to make game play a little smoother. Each player's turn starts with drawing poker cards and/or gaining cash. Then they choose three actions. Possible actions include: move on the map (how far depends on whether they have a mount), doing a location-specific action (such as mine for gold if they are at a gold mine, gamble if they're in a saloon, etc.), fight other players at the same location (either duel them, rob them, or arrest them if they're wanted), play poker cards that have action abilities, etc. Legendary Points (LPs) are earned based on the outcomes of many of these actions, and the winner is whoever has the most LPs at the end of the game. Historic characters from the American Wild West face off and write new legends across the face of history!

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