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The Art of Resident Evil 5

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While the potential for a diverse selection of areas definitely has us excited, there seem to be some elements that unify the village as well. Visually speaking, the snow creates a common thread between the different locations, but interestingly, Sato tells us that this wasn’t part of the team’s original plan. While the portrait makes it difficult to decipher Mother Miranda’s appearance, the concept art below reveals more. But Ada's story is more typically intertwined with games starring Resident Evil hunk Leon S. Kennedy (such as Resi 2, 4 and 6) - and there's plenty going on in Village already.

This character would have popped up in disguise as a plague doctor - as you'll see in the concept art, below - before finally revealing their true identity.Resident Evilhas a long history, and over the years, we’ve seen several installments released. Some were great, while others were not. Still, that didn’t stop developers from pushing on and bringing out a game they felt would appeal to fans. So when Resident Evil 6was bombed by the fan base, the plans initially in place for Resident Evil 7likely got shifted around. Today, we’re finding new concept art and details about this title. It looks like the developers had initially planned to bring out a new narrative featuring Leon Kennedy. Admittedly, communicating to a hardcore survival horror fan that RE6 is actually good is like describing an avant-garde piece of art to a dog. Not to call all of you guys dogs, but you haven’t been cursed with the amount of brain rot RE6 has given me to appreciate the vibrant colors of this dumpster fire of a game. Hence, the dog comparison, because they can’t see colors, you see. Moving on.

Resident Evil Village was once planned to feature a fan-favourite character from the series, before the story changed direction. There are no spoilers for Village here, but if you'd like to play through without knowing this character doesn't appear, look away now.)We went to Europe for research during spring one year, but due to an unseasonable cold snap, the scenery was covered in snow,” he says. “This inspired us to implement snowscapes into our game. We use snow not just for visual presentation, but as gameplay elements as well.” There seem to be more similarities with Resident Evil 4 – which also takes place in a village, for starters. By introducing new enemies and fresh gameplay elements for each area of the game, Resident Evil 4 felt like much more than just a village. Sato sees this variety as one of the 2005 classic’s key components, and he seems to be going for the same approach with Village. Four locations are highlighted by emblems, of which one reads Castle Dimitrescu, the location of the PS5 exclusive Maiden demo. Other landmarks include a factory, windmills, and a reservoir which houses an image of a giant monster. The latter looks like it could recreate a situation similar to Resident Evil 4’s iconic battle with lake monster Del Lago. Ada was set to appear at a certain point in Village to save main character Ethan, after handily having been in the area to investigate its mysterious goings on.

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